Two changes went into Eden this week that look unrelated on paper. One is a system, one is a coat of paint. They came out of the same complaint, though, which i...
Every part in Eden has always worked the same way. You save up Vitae, you buy the next tier, your bite goes up a little, your armor goes up a little. It's progr...
A little while back I wrote about ripping out Eden's feedback form. It collected exactly nothing, so I rebuilt it as a one-tap prompt inside the game, right aft...
Eden is free and runs in your browser — phone or desktop. Play it here → Evolution is the whole point of Eden. You start as something small and you spend th...
Eden is free and runs in your browser — phone or desktop. Play it here → Most of what I build for Eden never has an audience. Not because it's bad, just bec...
Eden is free and runs in your browser — phone or desktop. Play it here → Two big things landed in this update that look unrelated on the surface: a visual o...
As of 1.3, Eden runs on your phone. Play it in your pocket Touch controls: drag the left half of the screen to swim (a relative joystick — wherever your thumb...
One of the unsexy-but-real problems with AI-assisted prototype development is drift. You ship things fast, the AI helps you ship even faster, and suddenly you h...