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Eden

Choose your ancestor. Claw up from the Cambrian. Become the apex of the deep. · By Waypost Studios

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Recent updates

Reading the water
Two changes went into Eden this week that look unrelated on paper. One is a system, one is a coat of paint. They came out of the same complaint, though, which i...
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Two ways to eat
Every part in Eden has always worked the same way. You save up Vitae, you buy the next tier, your bite goes up a little, your armor goes up a little. It's progr...
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Evolution...not of the fish, but of the feedback
A little while back I wrote about ripping out Eden's feedback form. It collected exactly nothing, so I rebuilt it as a one-tap prompt inside the game, right aft...
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Drawing a Fish with Math
Eden is free and runs in your browser — phone or desktop. Play it here → Evolution is the whole point of Eden. You start as something small and you spend th...
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Inside my dev mode
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Eden is free and runs in your browser — phone or desktop. Play it here → Most of what I build for Eden never has an audience. Not because it's bad, just bec...
v0.4.1: Light in the deep, and a better way to listen
Eden is free and runs in your browser — phone or desktop. Play it here → Two big things landed in this update that look unrelated on the surface: a visual o...
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Eden Goes Mobile
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As of 1.3, Eden runs on your phone. Play it in your pocket Touch controls: drag the left half of the screen to swim (a relative joystick — wherever your thumb...
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The single Markdown rule that keeps my indie changelog honest (and why you should steal it)
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One of the unsexy-but-real problems with AI-assisted prototype development is drift. You ship things fast, the AI helps you ship even faster, and suddenly you h...

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